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13 Game Reviews

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Nice art, Twas fun to play.

Loved it

Meh

Didn't get hard till 99% which was really annoying. It was fun the first time around but I don't think I'll be playing it again.

A good start for something hopefully better...

Man that was not good, but take this constructivly as I have made games like this before and know how daunting they are, but if your goona do it, do it right. Milliseconds man make or break a game like this and it broke yours, but it has potential, heres some constructive criticism.

1- milliseconds are important, and it will take you a long time to get notes placed perfectly, but plz do it. there where many points in the game where you were way off, and just generaly you were off a little This is the point that threw this game down the drain for me, as it is the main part of the game. It would have been better if you took the time making the 4 songs to do 1 and do it right.

2- slow the blocks down. there is nothing wrong with how fast they were going but A. this will make it easier for you to perfectly place the notes, and B. it will make more notes visible on the screen at once, allowing the player to see any patern changes comng up easier, while keeping the gameplay difficult. could have used a 25-60% reduction in speed.

3- This was also a major problem, but like I said would be easily overlooked if the timing was good. But there are times when 2 notes in a row are obviously the same pitch, and you have to press 2 different keys, and when your getting in the groove and expecting 2 same notes, and it is, but with 2 different keys its weird. I understand there are only 7 buttons, but when 2 of the same notes in a row are the same pitch ( or sometimes an alteration between 2, like...pitch A, pitch B, pitch A. you'd have 3 different keys like s-d-j when it is illogical and should have been s-d-s, and sometimes when there were 3 pitches like, pitch A, pitch B, pitch C you'd do s-d-s when s-d-f or s-d-j would have been much more logical) you really should watch for that.

Overall it showed great potential, but has some fundimental flaws. If you can get hold of a score for the music and find the beats per second, you can even make a map for yourself of how many miliseconds each note should be at, it involves a lot of math though, but anyway you do it its going to take time. and in the long run if the scores beats per second are off by one or two it can slowly throw the whole thing off, so check it after you plug in 20-40 notes... I can't stress enough how great of a game this would be, and I'm sorry for my low score, but you really could make a great game. Even the best graphics, style, etc., etc., will always be thrown off by timing. Good Luck, I hope to see More work from you :-)

(sound was nice, good graphics, the interactivity was just marred by what I talked about, and I didnt feel right taking points out of graphics, sound, exc., because they were really nice)

I make music-if you need anything specific just ask-It would help if you gave me whatever the file is to match it up with-unless it was just credits or sumtin-Or if you would like to use something I already have uploaded modified to your needs, just ask.

Age 34, Male

Student

Vermilion High School

Vermilion, Ohio

Joined on 8/14/06

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